Good and Evil are quite subjective, and what counts as good and what counts as evil depends on the person defining them. Strangely enough, many games including Dungeons & Dragons, Fable, Knights of the Old Republic, and Jade Empire use them. Now when used in a game, what's 'good' and what's 'evil' is determined by the creator of the world. They then tie Good and Evil into the mechanics of the game.
Anyway, I'd like to see how the posters here define good and evil. Also if you can, I want you to try to make good and evil opposite such as they are often represented, especially since they're on the same axis (This thread is not to tell people who's wrong and who's right, so don't argue about someone else's views, I probably don't have to say this, but I'm just saying it for good measure)